(321) 318 - 1877
Download Resume Attachment
Work Experience
-
08/2019 -- Present
-
3D Artist
-
Braddah Game Studios
-
-
-
10/2017 -- Present
-
3D Artist
-
Labrodex Studios
-
-
-
01/2017 -- 06/2017
-
3D Artist
-
Starboard Games LLC
-
-
Proficient Software Skills
Education
-
04/2015 – 04/2017 Orlando, FL, 32819
-
The Digital Animation and Visual Effects (DAVE) School Game Production Degree
-
Final Game Project Development
-
Demonstrated the accumulation of previously learned development skills in a team based production of an urban environmental 3D diorama.
-
-
Interaction and Game Systems
-
Executed the practice of importing finished assets & animations into high competency game engines, learned node-based material creation, enabled the use of destructible meshes, and developed an understanding of blueprints & matinee.
-
-
Video Game Production
-
Performed the task of completing fully textured 3D assets into a game engine within an expeditious time-frame, showcasing expertise in diffuse texturing.
-
-
Fundamentals of Computer Animation
-
Exhibited an understanding of the basic principles of Digital Animation by participating in a nationwide online animation competition.
-
-
Digital Modeling and Sculpting
-
Studied theory and exercised techniques of fundamental Hard Surface and Organic Modeling, UV mapping, Normal Mapping, Ambient Occlusion baking, and Digital Sculpting.
-
-
-
Awards & Achievements
-
11/2016
-
Publication / Featured (Back Cover) 3D Artist Magazine (issue 101)
-
Remote Contract Position
- Modo
- Maya
- ZBrush
- Blender
- Substance Painter
- Photoshop
- Quixel Suite
- Mari
- XNormal
- Unreal Engine 4
- Unity 5
- World Machine 2
- Marmoset Toolbag
- Adobe Premiere Pro
- PixPlant
- MeshLab
- Perforce
- Microsoft Word
- Microsoft Excel
- Microsoft PowerPoint
Remote Contract Position
Remote Contract Position
Titles
- Unannounced IP: -2020 (Steam & Mobile)
- Humans 101: - 2019 (Steam Early Acces)
- Scraper: First Strike - 2018 (Steam & PSVR)
Titles
- INT: Interstellar - release date TBD (Steam)
Titles